Nitrado CEO Raphael Stange on the Challenges of Multiplayer Game Server Infrastructure
By
Stephan Steininger
Best dunked in coffee. Better still, swap for a fresh one.
Summary
Nitrado CEO Raphael Stange discusses the company's 20+ years of providing server infrastructure for multiplayer games. The article highlights how Nitrado's services are often invisible to players until something goes wrong, and addresses the challenges game studios face in implementing multiplayer functionality.
Key quotes
· 3 pulledNo server, no multiplayer.
Everything is Designed For Multiplayer Games
a service that players only notice when it isn't working as it should
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