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NetHack's Mail Daemon Feature: Receiving Real Email Notifications In-Game

By

aebtebeten

9mo ago· 2 min readen

Summary

The article describes how NetHack, a classic roguelike game, includes a mail daemon feature that allows players to receive real-world email notifications while playing without breaking immersion. When compiled with specific options, the game periodically checks a user's mbox file and spawns a mail daemon that delivers a scroll of mail to the player character when new emails arrive.

Key quotes

· 3 pulled
If compiled with -DMAIL and OPTIONS=mail is set in your runtime configuration (the default on Linux), NetHack will periodically check a user specified mbox file (MAIL) for new mail
upon receiving an email a mail daemon will spawn in and deliver a scroll of mail to the player
Thankfully The DevTeam Thinks Of Everything and there's a solution that allows communication with the outside world without breaking immersion: the mail daemon!
Snippet from the RSS feed
I have a slight problem wherein every time I start up a game of NetHack, I completely lose touch with my surroundings for hours on end. Thankfully The DevTeam Thinks Of Everything and there’s a solution that allows communication with the outside world wit

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