Key Principles for Designing Child-Friendly Applications
By
shaneos
Front-window bakery material. Catches the eye, delivers the goods.
Summary
The article discusses the author's experience designing the 'Kidz Fun Art' application for children, highlighting key usability principles such as minimizing text, co-locating tools, making mistakes easy to fix, and knowing when to involve adults. The insights are based on the author's observations of their own children using the app over four years.
Key quotes
· 3 pulledI’ve learned a few things about designing for their usability and how it differs from some more common patterns found in adult focused applications.
Minimize Text Use, Show, Co-locate and Hint tools, Mistakes should be easy to fix, Know when to involve an adult.
It’s a tablet optimized application intended to be used by children of all ages.
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