Hideo Kojima's Time Concept in Gaming: Innovation Inspired by '80s Gem
By
francesco-cacciatore
Master baker tier. Every paragraph earns its place on the tray.
Summary
Hideo Kojima shared ideas for future games focusing on the concept of time, reminiscent of an '80s game that explored characters aging. Nihon Falcom's Sorcerian predated Kojima's concept. The article discusses Kojima's innovative approach to game design and the historical context of similar ideas in gaming.
Key quotes
· 3 pulledTime is a concept that is very hard to master in video games.
Hideo Kojima recently shared on his KOJI10 podcast some ideas for future games that he felt could revolutionize the use of time in the medium.
Kojima imagines characters growing old for one of his future games, but Nihon Falcom’s Sorcerian did it first.
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