cuTile Rust: Extending Rust's Ownership Model to Safe GPU Kernel Programming
By
Michael Garland
Right out the toaster. Reliable, with some real depth.
Summary
This paper (arXiv:2606.15991) presents cuTile Rust, a system that extends Rust's ownership and borrowing guarantees to GPU kernel authoring. It enables safe, idiomatic GPU programming in Rust by applying tile-based decomposition where mutable outputs are split into disjoint pieces, kernel launches preserve host-side ownership contracts, and programmers can opt into safe concurrency patterns. The work addresses the gap between Rust's safe systems programming on CPU and the lack of similar guarantees when writing custom GPU kernels.
Key quotes
· 3 pulledRust has made safe systems programming practical on the CPU, but writing custom GPU kernels in Rust still forces programmers outside the language's ownership guarantees.
We present cuTile Rust, a tile-based system for safe, idiomatic GPU kernel authoring in Rust.
cuTile Rust extends Rust's ownership discipline to tile-based GPU kernels: mutable outputs are split into disjoint pieces, kernel launches preserve the host-side ownership contract, and programmers can opt in
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