Exploring C++26 Reflections for Compile-Time UML Diagram Generation
By
ibobev
Fresh out the oven, still warm. Top of the tray.
Summary
The article discusses the author's experiment with using C++26 reflections to automate the generation of UML diagrams at compile time, a task traditionally done manually. The author highlights the significant language changes introduced in C++26, comparing its impact to C++11, and shares insights into the process of creating a PlantUML diagram using reflections.
Key quotes
· 3 pulledThe first thing I do every time I need to learn a new codebase is to start drawing the UML diagram of its classes, and usually give up soon after I started.
With C++26 reflections the general consensus is that the magnitude of language change is comparable to what happened with C++11.
So how does one go about creating a (Plant)UML diagram at compile time? With something like this.
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