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yeah, a procedural node-based SVG tool

By

u/zdmit

5d ago
Snippet from the RSS feed
Hey guys, just for anyone interested to explore procedural, node-based approach for creating SVG and/or purely via code. As wrote on image, both static, animated or state machine SVG is always an SVG. For animation, state machine, it bakes entire thing into compressed JSON that aim to use near 0 cpu time. Some links: \- [https://animgraphlab.com/examples](https://animgraphlab.com/examples) \- [https://animgraphlab.com/docs/nodes/snippet](https://animgraphlab.com/docs/nodes/snippet) (node that allows to write code) \- [https://animgraphlab.com/docs/export/exported-svg-structure](https://animgraphlab.com/docs/export/exported-svg-structure) I'm a founder of the app. Cheers.

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