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Unveiling Bloodborne's Alpha Design Maps: A Peek into Early Development

By

Patricia Hernandez

10mo ago· 3 min readenNews

Summary

The article discusses the discovery of alpha design maps for the game Bloodborne, revealing cut content and early development details.

Key quotes

· 3 pulled
Every couple of years over the past decade sees a new tidbit arise about Bloodborne, usually in the realm of cut content or ongoing secrets discovered by the community.
This time, we’re treated to a hefty inside look at the alpha design maps for Bloodborne, before the game was polished with fancy textures or enemies.
And apparently, Bloodborne began a little differently when FromSoftware initially put things together.
Snippet from the RSS feed
Here’s an inside look at how FromSoftware put together Bloodborne’s iconic levels

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