The Virtue of Laziness in Programming: How Larry Wall's Philosophy Drives Good Software Design
By
gpm
If you only eat one bagel today, this is the bagel.
Summary
The article explores Larry Wall's concept of the "three virtues of a programmer" - laziness, impatience, and hubris - with a particular focus on laziness as a profound driver of good software design. It argues that laziness, often misunderstood as negative, actually motivates programmers to create efficient abstractions and simplify systems. The piece discusses how this virtue encourages finding the right balance between abstraction and practicality, avoiding both excessive abstraction and mindless repetition in code.
Key quotes
· 5 pulledLarry Wall famously wrote of the three virtues of a programmer as laziness, impatience, and hubris
I have always found laziness to be the most profound: packed within its tongue-in-cheek self-deprecation is a commentary on not just the need for abstraction, but the aesthetics of it
Laziness drives us to make the system as simple as possible (but no simpler!) — to develop the powerful abstractions
If we're going to talk about good software design, we have to talk about Laziness, Impatience, and Hubris, the basis of good software design
Generally, though, most of us need to think about using more abstraction rather than less
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