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Show HN: DIY virtual HDMI monitor using "AR" glasses

By

blensor

11mo agoCode
Snippet from the RSS feed

I am making a virtual HDMI monitor using Viture Pro XR glasses and an SBC ( currently OrangePi 5 Plus because it has HDMI-in ).

What it does is map the frames from the HDMI input onto a virtual display that is controlled by the IMU data from the glasses ( 3DOF only ). I've put AR in quotes in the title because many won't view those display glasses as true AR but by tracking the head movement it comes close.

I am trying to build kind of a "low cost" version of a virtual screen that acts like a monitor and can be connected to anything that has an HDMI output

I started off using the official Viture SDK to interact with the glasses but have since switched to a reverse engineered implementation of the protocol because their SDK is not available for ARM

Here is a video showing the first version: https://www.youtube.com/watch?v=D6w5kAA22Ts

Big caveat: Performance still needs to improve a lot because the whole frame reading/converting is completely unoptimized for now.

What other solutions do exist out there? * Streaming the computer screen to a headset like Meta Quest/Vision Pro * Connecting a HDMI capture dongle to the Meta Quest directly * XReal Beam ( basically the same as this project but official and for XReal glasses )

And for the obvious question, why I am not use something like a Quest or Vision Pro 1. Comfort 2. Price 3. Comfort

After using those display glasses over HMDs it's hard to convince myself to use a headset for productivity again


Comments URL: https://news.ycombinator.com/item?id=44245709

Points: 6

# Comments: 2

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