All Topics
All Topics
Technology
Technology
Design
Design
Programming
Programming
Science
Science
News
News
Gaming
Gaming
Entertainment
Entertainment
Business
Business
Finance
Finance
Sports
Sports
Health
Health
Food
Food
Travel
Travel
Art
Art
Music
Music
Books
Books
Education
Education
Politics
Politics
Personal
Personal
No algorithm. No AI slop. No ads. Just RSS. Pro-human. Indie writers. Real journalism. Open web. Chronological. Hand toasted.

ESA warns No Fakes Act could unintentionally cover video game characters, seeks legislative changes

By

Daniel Herbig

11h ago· 3 min readenNews

Summary

The Entertainment Software Association (ESA) is urging significant changes to the proposed No Fakes Act, a US bill that would create a federal right to control one's digital likeness and voice. While the legislation aims to protect individuals from unauthorized AI-generated deepfakes, the gaming industry warns it could inadvertently apply to video game characters, potentially impacting game development and creative expression. The ESA's letter to the US Senate Judiciary Committee highlights concerns about liability for companies distributing digital copies without consent, including platforms that knowingly host such content.

Key quotes

· 3 pulled
The gaming association fears that the legislation could also be applied to video game characters.
The No Fakes Act aims to introduce a nationwide right to control one's own digital likeness and voice in the USA for the first time.
In the current draft of May 20, it makes companies and individuals liable if they distribute digital copies of people without their consent.
Snippet from the RSS feed
The US gaming industry warns against a deepfake law: The No Fakes Act protects individuals from AI fakes, but could also affect digital game characters.

You might also wanna read