Metropolis 1998: Isometric Pixel-Art City Building Game Inspired by Classic Simulators
By
YesBox
A respectable bake. You'd come back tomorrow for another.
Summary
Metropolis 1998 is a city-building game that allows players to design every building in an isometric, pixel-art city. The game draws inspiration from classics like Rollercoaster Tycoon, Dwarf Fortress, and SimCity. Currently in pre-alpha with a demo available on Steam and Itch.io, the game is praised for its descriptive name that clearly communicates its gameplay, visual style, and nostalgic era. The article highlights the game's impressive current state and pleasant gameplay experience.
Key quotes
· 5 pulledMetropolis 1998 is just such a game, telling you what you'll be doing, how it will look and feel, and what era it harkens back to.
You can verify this with its 'pre-alpha' demo on Steam and Itch.io.
There's plenty more to come, but what is already in place is impressive.
And it's simply pleasant to play, especially if you're t
Devs cite Rollercoaster Tycoon, Dwarf Fortress, and, yes, SimCity as inspiration.
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