Studio Atma Reveals Indie Sci-Fi Fantasy RPG Gravastar After Decade of Development
By
Bobby Pashalidis
A weekday bagel. Dependable, satisfying, no fuss.
Summary
Studio Atma has revealed Gravastar, an indie sci-fi fantasy RPG that began development in 2015. Originally conceived as a traditional 2D game inspired by Capcom's Breath of Fire 4, the project has evolved over a decade into a game featuring a combat engine with animation quality inspired by Marvel Vs. Capcom 2. The development team created a nearly 100-page Game Design Document outlining the world, characters, design, and mechanics.
Key quotes
· 4 pulledStudio Atma revealed Gravastar, an upcoming sci-fi fantasy RPG.
The developers revealed that Gravastar began in 2015 and ballooned into the project shown today.
Through a Game Design Document, the world, characters, design, and mechanics were outlined, culminating in nearly 100 pages of ideas.
The studio overhauled the game from a traditional 2D game... to a game with a combat engine featuring the same animation quality and energy as Marvel Vs. Capcom 2.
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