Erosion preview: A Wild West roguelike that blends town-building with dungeon crawling
By
Tomas Franzese
A baker's-dozen of insight crammed into one ring.
Summary
Erosion is a Wild West-themed roguelike game that innovates on the genre by replacing traditional dungeon crawling with a town-building and resource management loop. Players start each run by constructing buildings in a ghost town to generate weapons, items, and upgrades before venturing out into procedurally generated zones. The game blends elements from titles like Hades, Vampire Survivors, and Darkest Dungeon, offering a fresh take on roguelike progression where the town serves as a persistent hub that evolves between runs.
Key quotes
· 5 pulledErosion is a roguelike that plays with the genre in a fascinating way, swapping out the traditional dungeon crawl for a town-building and resource management loop.
The town is the star of the show, and it's the most interesting part of Erosion's loop.
Erosion is shaping up to be something special — a roguelike that dares to ask: what if the hub world was just as important as the dungeon?
It's a clever twist on the roguelike formula that makes each run feel meaningful, even when you fail.
The Wild West setting is a refreshing change of pace from the usual fantasy or sci-fi roguelike backdrops.
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