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Bridging the Gap Between Design Tools and Real Product Experiences at Slack

4d ago· 6 min readenInsight

Summary

A Slack designer reflects on the gap between static design tools (like Figma) and the actual user experience in a live product. The author describes how designing search functionality in Slack made this gap especially apparent, leading to a shift in thinking about where design truly happens — not in mockups, but in the real, interactive product environment.

Key quotes

· 4 pulled
For most of my design career, Figma was where the real work happened.
If something felt slightly wrong in production, we'd go back and forth trying to articulate what 'it should feel like' in words.
There was always a gap between what I could show in a static design tool and what someone would actually experience in the product.
That gap started to feel especially wide when I began working on the search functionality in Slack.
Snippet from the RSS feed
For most of my design career, Figma was where the real work happened. I’d design screens, build prototypes, then hand off the designs for someone else to build. If something felt slightly wrong in production, we’d go back and forth trying to articulate wh

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