Designing Games for Players with Cognitive Impairments: Lessons from the Lab
By
Sam Liberty
10mo ago· 6 min readNews
Last year, I had the opportunity to design a cognitive remediation game for a digital therapeutics randomized control trial. The game targets players with schizophrenia and related conditions that…
You might also wanna read

For Craft Sake: On the laws and principles behind good design

For Craft Sake: On the laws and principles behind good design

Building a Group Scheduling App in a Weekend with AI Assistance
The article details the author's experience building a full-stack web application called 'Cat Herder' over a weekend to solve the problem of

AI-First Content Management: Rethinking CMS vs Markdown for Agentic Applications
The article explores whether traditional Content Management Systems (CMS) like WordPress are still necessary in an AI-first world where agen

AI Integration in Software Development: How Claude Code and Agentic Workflows Are Transforming the Terminal into a Conversational Interface
The article discusses how AI is transforming software development by integrating large language models (LLMs) into development workflows, pa

Guide: Migrating from Heroku to Self-Hosted Supabase Using Coolify on Hetzner
This article provides a technical guide for migrating from Heroku to a self-hosted Supabase database using Coolify on Hetzner cloud infrastr
