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Building Vector Tiles from Scratch for Map Performance Optimization

By

ajd555

8mo ago· 21 min readen

Summary

This technical article explains how to build vector tiles from scratch to optimize map rendering performance for the NYC Chaos Dashboard. The author describes moving from GeoJSON format to Mapbox Vector Tiles (MVT) to improve loading times by pre-processing data in the backend using Go programming language. The post covers the technical implementation details and benefits of this approach for web mapping applications.

Key quotes

· 4 pulled
Since I collect all of the data in one process and return the Dashboard as one HTML file, I kept wondering how I could optimize the map's loading time by pre-processing the data as much as possible in the backend.
This is where vector tiles come in.
The code shown in this post is written in Go.
Initially, all of the map's data was passed to the rendering library in GeoJSON format (embedded directly in the HTML file).
Snippet from the RSS feed
Building MVT tiles from scratch

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