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3DMark adds native Windows on Arm support for ray-tracing benchmarks ahead of RTX Spark launch

By

Kosta Andreadis

12h ago· 6 min readenNews

Summary

3DMark is adding native Windows on Arm support for its ray-tracing benchmarks, including Speed Way and Port Royal, as well as technical tests like Mesh Shader and DirectX Raytracing. This update comes as the Windows on Arm platform matures ahead of NVIDIA's RTX Spark chip launch for laptops. Users will be able to switch between native Arm and x86/64 emulation versions to compare performance and image quality.

Key quotes

· 3 pulled
3DMark is adding native Windows on Arm support for ray-tracing benchmarks like Speed Way and Port Royal, alongside technical tests such as Mesh Shader and DirectX Raytracing.
Users can switch between native Arm and x86/64 emulation versions to compare performance and image quality ahead of the RTX Spark launch.
With NVIDIA's new RTX Spark chip for laptops pairing an Arm-
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3DMark benchmarks like Speed Way and Port Royal are getting native Windows on Arm versions as the platform matures in the lead up to RTX Spark.

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