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Vortex 3.0: Open-Source RISC-V GPU Adds 3D Graphics Pipeline and Tensor Cores

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Written by Michael Larabel in Hardware on 9 June 2026 at 06:02 AM EDT. Add A Comment

10h ago· 1 min readenNews

Summary

Georgia Tech's open-source team has released Vortex 3.0, a major update to their OpenCL-compatible RISC-V GPGPU implementation. The new version introduces a fixed-function graphics stack with a rasterizer and texture units, adding a 3D pipeline to expand beyond GPGPU compute. It also adds tensor core support. Vortex 3.0 can be used as an open-source simulator, RTL simulator, or deployed on AMD-Xilinx or Altera FPGAs.

Key quotes

· 3 pulled
Vortex continues to consist of an open-source simulator or RTL simulator and can also be used with either AMD-Xilinx or Altera FPGAs too for this RISC-V GPU design.
With Vortex 3.0 they have introduced a fixed-function graphics stack complete with a rasterizer and texture units and more in providing a 3D pipeline for expanding their scope beyond just GPGPU compute.
Vortex 3.0 also adds tensor core structured support.
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The open-source developers at Georgia Tech working on Vortex as an OpenCL-compatible RISC-V GPGPU implementation are out with their next major release for this open-source GPU design.

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